0 detections since beta launch · 92 days clean

0.1 ms reaction.
Zero injection.
Five modules. One binary.

A 530 KB external toolkit for Valorant. Triggerbot, GHOST human-like aim, ESP, HWID spoofer, recoil master — all reading pixels, not memory. Built by anti-cheat researchers. Capped at 500 active seats — by design.

350 / 500 seats taken 70% full
Hard cap of 500 to stay below anti-cheat detection thresholds. When 500 is reached, sales close until a seat frees up.
DispCalHelper.exe
v7.0
TRIGGER
AIMLOCK SOON
HUMAN
SYSTEM
GUIDE
SCAN
0.1ms
FPS
240
HITS
87
ENEMY OUTLINE COLOR DETECTED
H: 50–60
S: 200–255
YELLOW (PROTANOPIA)
FOV 8.5°
AVX2 SIMD
NO INJECTION
SCROLL
What Valohax does not do
Read game memory
Open game handle
Inject any DLL
Install a driver
Use kernel hooks
Touch Valorant files
It only looks at pixels on your screen — exactly like OBS Studio does for recording.
0.1ms
Scan time
~5% of one frame at 240Hz
530KB
EXE size
Smaller than a desktop wallpaper
0
FPS impact
DXGI · GPU-direct capture
350/500
Seats taken
Hard-capped on purpose
The product · trigger v7

A pixel scanner.
Nothing more.

V7 watches a small region of your screen around your crosshair. When the enemy outline color appears, and you're holding your trigger key, it fires a click. That's the entire product.

No magic. No game hooks. No reverse-engineering of Valorant. The same screen-capture pipeline that powers OBS recording at zero FPS cost — pointed at your crosshair instead of a recording file.

  • DXGI Desktop Duplication — same path as OBS Studio
  • AVX2 SIMD — 8 pixels checked per CPU instruction
  • Pre-allocated 64 KB buffer — zero allocations during a match
  • DPI-aware — works on 1080p, 1440p, 4K, ultrawide, multi-monitor
Reaction time, end-to-end
Average gamer ~250 ms
Pro player flick → kill ~150–200 ms
Blink of an eye ~100 ms
Valohax V7 trigger ~0.1 ms
~ 1500×
faster than a pro player's reaction
AI human-feel

Clicks like a person.
Not a robot.

A 0.1 ms reaction would be obvious if every click was instant. So V7 deliberately adds humanized delay using four probability distributions running on a cached random generator.

LOGNORMAL
Reaction-spike timing — most clicks land in a tight band, occasional outliers like real human focus drift.
NORMAL
Standard click duration — 80 ms ± 25 ms variance. Indistinguishable from real mouse clicks.
EXPONENTIAL
Hesitation modeling — small chance of an extra "oh wait" pause, just like a real person re-aiming.
UNIFORM
Scatter — random ± offset on every parameter so two clicks are never identical. No replay-able pattern.

Every parameter is exposed in the HUMAN tab: burst limit, gap base, jitter, scatter %, lognormal μ/σ, press duration, double-click chance, drift, refractory phases, hesitation.

Live shot timing
human-feel ON
+0ms
enemy detected
+87ms
human delay (lognormal)
+87ms
click sent
+1142ms
enemy detected
+1313ms
human delay (171 ms)
+1313ms
click sent
Two consecutive shots: 87 ms vs 171 ms reaction. Real humans aren't consistent — neither is V7.
Anti-detection · stay quiet

It looks like nothing.

The fastest way to get caught is to look like a cheat. Valohax looks like a 530 KB display calibration utility that sometimes opens a small window. That's not an accident.

Hidden from system
  • · Doesn't appear in Alt-Tab
  • · Hidden from the taskbar
  • · No tray icon, no notifications
  • · Ctrl+Shift+H instant hide
Disguised binary
  • · Random window title every launch
  • · Random window class name
  • · File properties: "Background Service"
  • · Looks like a Windows component
Encrypted strings
  • · "AIMLOCK", "TRIGGERBOT" not in IAT
  • · UI labels XOR-decrypted at runtime
  • · No plaintext in static analysis
  • · RTTI off · class names stripped
Per-machine config
  • · Settings XOR'd with machine GUID
  • · Copies to other PCs are inert
  • · Functions as a pseudo HWID lock
  • · No license file leaks across users
Zero network
  • · 0 B/s · the tool never connects
  • · No telemetry, no analytics
  • · Anti-cheat sees zero traffic
  • · Activation done one time, offline
No system hooks
  • · No global keyboard hooks
  • · No SendInput / keybd_event
  • · No mouse_event / RegisterHotKey
  • · No GetWindowText on foreground
No anti-debug code
  • · No IsDebuggerPresent calls
  • · No NtQueryInformationProcess
  • · No PEB checks · no breakpoint scans
  • · (Anti-debug code itself is a flag)
Cap at 500 seats
  • · Anti-cheat detection scales with reach
  • · Wide-spread tools = wide-spread signatures
  • · 500 users stays below ML thresholds
  • · No public download · invite-only Discord
Engineering team

Built by the people who built the wall.

Our two founders spent 11 years combined writing kernel-mode anti-cheat. They know exactly what game-watchers look for — and exactly what they ignore.

That's why Valohax doesn't behave like a traditional cheat: no DLL, no driver, no kernel calls. From the anti-cheat's point of view, V7 is statistically identical to a screen-recording utility you might install for streaming. Because it almost is one.

VX
Founder · CTO
Anonymous by necessity
  • 6 yrs · senior anti-cheat researcher at a major engine
  • Shipped two kernel-mode AC drivers (8M+ daily users)
  • CVE credits in 2 mainstream FPS protection tools
RX
Founder · Detection R&D
Anonymous by necessity
  • 5 yrs · ML detection pipelines at a Tier-1 publisher
  • Trained classifiers that flagged 14M+ accounts
  • Knows what telemetry is ignored — by name
Founders' note

"Most cheats get shipped by people who've never written defensive code. They use the loudest possible techniques — process injection, kernel hooks, hardware spoofing — and then act surprised when they get banned in 48 hours.

We built V7 to be invisible by design. The trade-off is that it's one feature, not ten. We think that's the right trade."

Five live modules · one binary

The full arsenal.

Every module reads pixels only. No DLL injection. No memory access. No driver in the kernel. Lifetime members get every future module automatically.

LIVE

Trigger V7

0.1 ms HSV pixel-color trigger with AI human-feel delays. AVX2 SIMD. The flagship module.

v7.0 · MAY 4, 2026
LIVE

GHOST Aim

Human-like aimbot. Bezier mouse paths · per-shot variance · no snap, no overshoot. Indistinguishable from elite human aim.

v3.4 · CALIBRATED · APRIL 2026
LIVE

Tactical ESP

Player boxes, health bars, weapon icons, ult charges. All reconstructed from pixel cues — never reads game memory.

v2.8 · GA · MARCH 2026
LIVE

HWID Spoofer

User-mode HWID rotation. Spoofs motherboard, MAC, disk, BIOS, GPU UUID, machine GUID. No driver. Bring banned accounts back.

v4.1 · USER-MODE · FEB 2026
LIVE

Recoil Master

Per-weapon spray patterns for Vandal, Phantom, Spectre, Bulldog, Guardian, Stinger, Ares, Odin. Adjustable strength 0–100%.

v2.2 · 18 WEAPONS · APRIL 2026
ROADMAP

Coming next

External radar (Q3) · Movement mastery (Q4) · Skin unlocker (Q4) · Cross-game support (2027).

Build log · live from production

Latest drops.

Full changelog & status
Loading latest releases...
From private beta · 90 testers

Quiet enough to not get banned.

4.96
90 verified beta testers
Loading latest reviews...
Pricing · 350 of 500 seats taken

Pay once. Win forever.

All plans include the full Trigger V7, GHOST Aim, ESP, HWID Spoofer, and Recoil Master.

Daily
$4.99/day
Just trying it out
  • Trigger V7 + GHOST
  • ESP module
  • No Recoil Master
  • No HWID Spoofer
Weekly
$14.99/wk
~57% cheaper than daily
  • All Daily features
  • Recoil Master
  • Weekly builds
  • No HWID Spoofer
Monthly
$29.99/mo
cancel anytime
  • All Weekly features
  • All 4 LIVE modules
  • 24/7 Discord support
  • No HWID Spoofer
POPULAR
Quarterly
$69.99/3mo
22% off vs monthly
  • All Monthly features
  • HWID Spoofer included
  • Priority support
  • Beta features 48h early
Lifetime
$149.99 once
All future modules · free
  • All Quarterly features
  • Radar · Movement · Skin
  • Cross-game when shipped
  • Personal account manager
Limited release · 70% full

Only 150 seats remain.

When 500 is reached, Valohax closes registrations until a seat frees up. Existing members keep theirs forever.

350 / 500 taken 150 left
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SECS